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Alcarie

11:37am Feb 16 2010 (last edited on 2:21pm Feb 16 2010)

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Posts: 2,092

I gave up on computer graphics seeing as i'm no good at it. But I love to draw (even thought some people on here make mine look like a three year old's), and a two friends of mine told me to draw their fursona's. I gave it a shot and these are what came out. If you could tell me if their good, bad, or plain horrid along with some tips to make them better it would be much appreciated (: 

IMG_0003.jpg My Fursona picture by Fallenwind 

IMG_0004.jpg Whitney's Fursona picture by Fallenwind




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Darkfire62

12:53pm Feb 16 2010 (last edited on 12:54pm Feb 16 2010)

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Posts: 398

I'm not great with anthro, but I'll try to help.

 

I don't really think the look bad, but there are some spots I notice could be improved on. The legs seem to be kind of awkward, on the first because it looks like the top of the legs are different sizes, and on the second because of the angle. The heads also seem rather squished, but that might just be me.

Alcarie

2:22pm Feb 16 2010

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Okay, thank you for that info! I'll go back and work on the legs now and see what can be improved. 



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Yoshi

9:05pm Feb 16 2010

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Posts: 3,642

First thing I notice is her chest (bad as that could sound, xD). You have it too high, especially in the second picture. The best way I can think to describe this is in relation to bellybuttons. A bellybutton lies about halfway between chest and crotch; since you seem to have two of the three all right, 'far as I can tell, all that's left is approximating the distance between them and copying that for chest to bellybutton. P:

You also have some pretty noticeable proportion issues in the arms, as well as the fact that you consistently draw your forearms too short. Pretty much, if you're going for Human proportions, the two sections of the arm should be about the same length; when you fold your arm, the wrist comes just barely short of touching the shoulder. Both of yours would probably have the tips of the fingers on the shoulder instead.

Another good thing to recall for arms is that elbows line up with the bellybutton and fingertips reach about to mid-thigh on a straight-standing Human. But then, I guess this may not apply to these drawings, considering you have the elbows all right and they don't exactly have thighs like ours. xD Just figured it's worth mentioning.

I'd try to help with the legs, but I'm not entirely sure how that type of leg would appear on an otherwise Human-like body. The combining is foreign to me - I usually just use the anatomy of an actual quadruped, given some more flexibility, for any anthros I do. x3

Also, the second one's head looks rather large to me, but again, the combination throws me off. I know felines' heads are bigger in relation to their shoulders than ours are to our shoulders.. I just dunno how you'd pull that. Maybe it's just up to style. *shrug*




Alcarie

8:04am Feb 17 2010

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Posts: 2,092
Wow, thanks for all that! I'll definetly go back and re-do these now. Thank you so much for your help. (:



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Alcarie

4:41pm Apr 7 2010

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Posts: 2,092
I don't feel like creating another thread on here, so these are some new ones i'v been working on. A little better then before but eh...
 
 
 Faythe.jpg picture by Fallenwind

 
This would be the colored version of the panther at the top.
 
 
Alcarienewest.jpg Alcarie picture by Fallenwind
This is my favorite character, Alcarie. He's a bit dark around the top of his muzzle I know, still working on that ^^;
 
 
IMG.jpg picture by Fallenwind
 
Before you say it, yes, this quick sketch of Alcarie was done of geometry homework. Personally, This was only done to work on his grin a bit (looks more like a snarl..but I tried).
 
Like before, i'm looking for criticism to make the drawings better. Thank you in advanced. 



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Ping

5:06am Apr 8 2010 (last edited on 5:35am Apr 8 2010)

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Posts: 1,775

From what I can see from your drawings is that you don't exactly plan out your drawings and the first lines you place on the page seem to be your final lines.

You should really plan your poses first, from what I see, that's not what you're doing. Here's a nice tutorial for that: {CLICK}. You shouldn't really be winging it like this 'til you're real experienced. Take some time to learn some basic anatomy as well. 

I redlined (in blue xD) your first two drawings. I didn't do anything to the legs 'cause I've no idea what kind of legs you were trying to draw (sorry!). Was it human legs or animal legs...? xD

Anyways, here they are:

I didn't try correcting the boobs 'cause I'm hopeless at it. Boobs are really hard to draw... D:

About them new ones... Are you using layers?

Imma show you a basic way to organise your layers using one of your drawings. I did a quick render of it just to demonstrate:

Here's your drawing, I kept it on the bottom la
yer to make a sketch and use it for reference.

I then made a new la
yer and drew some lineart (you may use the pen tool for this). I kinda re-drew it in my style too 'cause I'm lame and can't lineart other people's things without Pingifying them Dx

I then made a la
yer underneath the lineart la
yer and blocked it in.

I then made a new la
yer on top of the of the base colour and set it on multiply, I then did the shading. Make sure you remember where your light-source is at all times!

This is how it looks like without the base colour underneath it. The multiply property makes a la
yer make anything underneath it darker.

 I put a new la
yer on top of the shading la
yer and set it on 'soft light'. I then did the highlights.

After all that's done, I made a la
yer underneath the shading, highlights and lineart la
yer and added the extra details (I forgot about the earrings, sorry D:).

DONE!

Here's a screenie of the layers, just to help:

(la
yer 4's supposed to be shading, sorry!)

This render looks kinda ick 'cause I whipped it up in 10 minutes xD

I personally don't use this style of rendering, I normally just paint everything on one la
yer. However, this is a very good method to use when you're starting.




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Monia

12:52pm Apr 8 2010

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Posts: 33
a good way to start, is practis drawing models. It will help you see how body should look like. And send of all, if someone tell you that your drawing are bad, dont listen to him/her coz your rly talented =3



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Ping

2:15am Apr 9 2010 (last edited on 2:48am Apr 9 2010)

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Posts: 1,775

I'm sorry, but I would agree with Monia with this bit:

"if someone tell you that your drawing are bad, dont listen to him/her coz your rly talented"

It's not that you don't have talent, it's just that you've got absorb what people say. You've got to question how it was bad and improve on it.

But who goes 'round putting down people's drawings? They're such meanies! Shame on them! >(




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Lolbot

5:19am Apr 9 2010

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Posts: 520

Okay I have some tips for the anotomy of your character, Alcarie.

First off, I think he is a wolf? His canines (you know those bigger sharper teeth to the edge of the mouth, we have them to, but to a lower scale) are too forward. A (let's just say 'dog', because the anotomy is very similar) dog's mouth works in a blunt cylinder, almost like our own. You have 4 TEETH on both the top and bottom of his mouth before the canine. In your snarling portrait of Alcarie there was almost 8 teeth before the canine.

These small teeth at the front are known as incisors, and you could probably write pages upon pages about how to get these right, but let's keep it simple. The incisors are not sharp. In fact, most of the teeth in a canine mouth are not sharp at all. They are basically 4 blunt rectangles. In your colour portrait of Alcarie, these are where you placed your canine. The canine, if protruding the mouth, should be further back.

Now, onto your snarl. When a dog is mildly upset, he will barely curl his lip up saying "back off." This should be represented by only the front of his mouth being shown. 

Your one seems to be a 'cl*censored*ic' snarl. He is saying by this "I will bite you." The whole point of a snarl is for the dog to show off his weapons to the opponent. When dogs and wolves snarl like this they flast their gums as well as their teeth. Their whole mouth wrinkles up and their nose goes up (see yellow-eyes.deviantart.com) Yes. It is not very pretty, but not every animal is as pretty as the octopus, but that is a different story. In your snarl, you shouldn't have the the back part of the mouth as visible. It should be hidden, also. You need to work on the back of your canine's mouth, look at the canines in that deviant account.

The third snarl is super angry, the dog/wolf shows both rows of its weapons by opening its mouth. He is saying, "I AM ANNOYED AND I WILL BITE YOU NOW" (apologies for the capitals but he is D<) All of the wouth should be visible. And the lips should be curled up.

Dogs/Wolves do not have the ability to smile. They look like they are smiling when they are panting and a glow is visible in their eyes. It is very difficult to interpret. When a dog/wolf is standing normally, his mouth hangs, not to extreme extents in a wolf, but it is a feature regardless. When his mouth is closed,it is longer.

His nose is too small, you need to make it slighty larger. He also needs whiskers, not only is it cats that have whiskers. Dogs have some whiskers near their upper lip and they also have 2 whiskers on their 'eyebrows' if you will. See Ping's example, she got the whiskers correct.

Your eyes are incorrect, canine eyes are mostly black (its a natural visor to help the sun in their eyes, like sungl*censored*es |D) see here;

 http://yellow-eyes.deviantart.com/art/How-I-draw-eyes-74127242

For your head anotomy, you should also see here;

 http://yellow-eyes.deviantart.com/art/Drawing-realistic-wolves-II-96109568

Your standard wolf artists such as Akreon (one of my favourites artists on dA) use these tutorials.

I have not inteneded to insult you, it is a basic critique. I would post some examples, but the photoshops is dead :c





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Ping

8:25pm Apr 9 2010

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Posts: 1,775

'In your snarl, you shouldn't have the the back part of the mouth as visible. It should be hidden'

I would have to disagree with this, the face is not a completely front view portrait, the face is turned towards it's left a teeney tiny bit, so yes, a bit of the mouth should be showing. Also, you don't need to include the whisker's, it really depends if you want to include certain details. Just do what you like. I love including the whiskers, looks nice doncha think? I sorta forget the whiskers on the chin. 




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Alcarie

8:33pm Apr 11 2010

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Posts: 2,092

Thank you all for these critiques, I will keep them in mind and work on them more.

Ping: I love the tutorial for the coloring of Alcarie, it defiantly helps. Seeing as i'm new to photoshop and have issues with layers, this helps. Looking at the anatomy of the cats you drew, I must agree that they are off by..alot. Will go back and redo them. I will also go back and add a few whiskers, I liked the look. All-in-all you were very helpful, thank you much!

Monia: Thank you!

Lolbot: Thank you for all of that, some of it is very correct and I will change things. But Alcarie is a fictional wolf and he smiles/grins. Just like people have fursona's with wings, it does not happen I know, but I like it. But thanks for the links and advice, I will use it.




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