>TwilightRules gets credit for the idea, I'm just kinda expandin' on it.
They mentioned a farmer cl*censored* for res, but...what if...
We have gardens? Much like we hatch and "raise" pets, and they grow after time, would this be possible to do with a garden on res? Perhaps we could buy the seeds from an npc shop, plant, and then pick when ripe and sell back to an npc for profit? kind of a game-style thing, rather than a new feature. It would help create more sources of income, and not just in a boring-old-game- way, but something exciting. Maybe with different types of things to plant? Or perhaps you could also get items from the games, which you could make in the cooking pot into food items?
And maybe there could be a book for it too...a "How to grow this and that" or something. xD
It could even be a little cl*censored*-based. Like perhaps ranchers start off with larger plots of land than merchants, but with every plant you sell you get a point or something that you can use to expand the amount of land you have?
Well, I don't know much about how this would be coded or if it's even plausible, but I thought I would suggest it as I thought it was pretty neat.