Normal User
Posts: 4,744
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So, we were in the sb, and the topic of quests came up. So, someone said: " Hmm, maybe someone should suggest tiers for quests, like if you pass a certain tier and then fail, you'll only get sent back to the beginning of that tier." I think it was broken. Anyway, I thought it was a really great idea, because people put so much tu into quests, and then they get one where it is way to expensive for them to afford. Like every 10, if you fail a quest, you just get set back to the previous 10. Like, if you were on level 23, it goes down to level 20. I think it would be great, and that way you don't just throw tu down the hole if you want to try quests.
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Moderator
Posts: 2,155
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Definitely support. I don't have the time to play quests these days, but after talking to other users it seems there is a lot of frustration at the fact that you go back to the beginning if a quest is failed. Tiers would solve this perfectly. =)
**•̩̩͙✩•̩̩͙*˚♫ and the haters gonna hate hate hate hate hate ♫**•̩̩͙✩•̩̩͙*˚
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