I know we're pausing events after this but I wanted to bring up some things that I brought up last time and didn't change for this run of the carnival. Just for when it returns again in the future. I won't go into detail because there's a post earlier here that's more in-depth with the same complaints
- Games should be on the hour rather than on a timer
- Why the random 5, pause for an hour, 5 more for the quests? We should just be allowed to do all 10 in a row
- Complete lack of transparency on how balloon pop works (do we have to get a certain score for the item chance? What is the chance at items? What's the ratio off ticket:score (I know it's 1:25, but that was through trial and error and math)). Sub-note: that's not an info button, it's a copyright.
Adding edits here as the carnival goes on
- When you finish the quests for the day it shows both the "done for the day" and the "1 hour left" countdowns and I can see that being confusing for some users.
- The modal for carnival prizes in balloon pop appears underneath the dark overlay rather than above it
- Most things related to the carnival (quests, games, etc) are very very laggy compared to the rest of the site and I'm not sure why
- While we do have the ending date for the firefly leaderboard everywhere (and I love that the leaderboard itself has the prizes listed) it would be nice to also have the end date/time on the leaderboard page for simplicity.