3:58pm Oct 13 2020
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Normal User
Posts: 63
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I would like to see what kind of elemental essences my creatu found. I could only see the first three. The alert said: Niktani has finished exploring Atquati and gained 24 elemental essence.
A lot of. But what? I don't know all the items I have in my normal inventory.
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7:33pm Oct 14 2020
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Normal User
Posts: 552
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hi, thanks for the new features, theyre great!
do u think it would it be possible to add
- resting and ready to the status drop down menu? - a way to selecct pets directly on the explore menu (would be way easier to feed and heal them that way)
also,
i tried out today adding food to the pets inventory before sending them to explore but they didnt eat it or drop it (came back with the same food items they left; yet, they did get more experience points and took longer to come back)
and im begining to think it would be better for new players that instead of being able to send 4 pets a ta time, we had a limit of pets a day to send exploring (its not much of an issue to me, and probably to any other player who can come to the game several times a day, but most people can only log in once or twice a day at the most and cant stay on for that may hours at a time, so theyll only be able to send 4 to 8 pets a exploring day when the few of us can keep sendig 4 pets every 3 hours which is the max time mine have been coming back).
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7:35am Oct 15 2020
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Normal User
Posts: 1,443
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I've been following this thread and as I read more and explore more, I have to agree with the sentiment voiced by many others. While it's balanced so that when you level up your pets a bit you can get, in theory, over 100 eggs per day, in practice that's just not going to happen. Most people don't have time to check back every few hours to send more pets out to explore when their currently exploring ones come back. With the old method, it did push the time you had to explore back a bit every day (because of how the 24 hours thing works) but that just meant you basically missed a day on occasion. In practice, you could get ALL of your eggs in one swoop on those days so if you only had time to be on once in the day you could still collect eggs.
The other concern I have is with egg hunting. Sure, you can use that species so it's more likely to find those eggs, but what if that's not one of the ones you've been training and so they can only bring back 3 eggs instead of the 10 others can? Now it's a game of chance. As it was, there was luck involved in egg hunting before as well, but you could pick which eggs to take and which to leave.
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6:57pm Oct 15 2020
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Support
Posts: 1,586
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I would like the option to feed all pets from food pen on the Explore page. If I feed them all from the food pen page, they only eat until they have 70 or more hunger. I then have to feed them individually until they're all at 100.
This button on the explore page will ensure that they all have 100 hunger
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8:38am Oct 16 2020
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Normal User
Posts: 10
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I just started using the explore yesterday and really love it. I can feed the pets from the drop down menu before sending them out and once they are "resting" I can feed them again or heal them all at the Scria hospital. I just wish they brought back more stuff, but I guess they have to level up to do that. So far I've gotten barter tokens (always helpful with the amount of food they are gobbling down) and the relking coins (that currently don't have a use but will probably soon find a use/conversion shop). Yes, I wish they could search other worlds but I suppose I can always change my world orientation through the cash shop - my guess is the stuff you find on any planet is basically the same, just the eggs are different. I'm selling most of those since I'm only keeping the few explorers I have online while the rest linger in the showroom. I have several teams of explorers set to go once the others return.
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11:59am Oct 17 2020
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Normal User
Posts: 81
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Sent VengenceisME out on full health, fully fed, plus two food items. Food items. not consumed neither were they displaced with anything so he came back with them. I have not knowingly locked anything . I have also lost lots of things found by my creatu as I understood" emptying inventory" would take out lots of books and cages from my inventory not pick up what items hat had been found. Hadn't picked them up ,I don't really know how i found the few I did over three days. Possibly dropping the drop down to try and work it out. Maybe find different terms for different parts of the site next time ? Not everyone is in their first language here. Food disappearing out of my food pen over night when I have hand fed the creatu. I put my active and the growing up babies away due this. as not sure what is going on. ( Maybe it got used with out me realising but its seems a lot gone over a period ).Feed back not complaints.
Exploring .... need a compass ... amd a return ticket !
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9:47pm Oct 17 2020
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Administrator
Posts: 394
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Some updates for today: - Added the ability to apply pacing strategies to all pets on your profile - Added a "delete" option in your pet inventory - Added a "resting" filter
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7:56am Oct 18 2020
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Normal User
Posts: 79
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Why I believe this feature is great?
- - Choosing / staying on a planet has a purpose now. So do the stats excluding hunger and intellect.
- - I do not need to sit and click away to find rare eggs, my pets will bring it to me, and if we pay just a bit of attention, we will find the rarer eggs. Checking in once every 3-4 hours is enough.
- - This will not raise the price of eggs or pets needed for kir, as prices are already way too high. However, this does encourage trading and more communication.
- The price of aura candles have already gone up but with a significant amount of exploration, there will a sufficient supply of the candles to lower their price.
- We're gaining more than we are losing here. We get tu, relking coins and more through this feature.
Other possible additions: - A button for removing or deleting all items from the inventory
- Ensuring that a pet will not come back with the food we gave it for exploration (basically use all the food we give them)
- Possibly increasing the time of aura candles if this exploration method is to be used during seasonal egg hunts.
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12:03pm Oct 19 2020
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Normal User
Posts: 79
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1:25pm Oct 21 2020 (last edited on 3:49pm Oct 21 2020)
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Normal User
Posts: 418
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Could just be insanely bad luck but in the entire time this has been out, I haven't found a single aura candle (and the people I've talked to about it haven't either). Again, could just be really bad luck, but I've been getting a lot of the rarer loot but no candles, which are supposed to be at 11.8%, so just thought it was weird. (also noticed that in the loot section of the FAQ, aura candles aren't in the list of items you can find)
EDIT just to say: I also haven't found any berries, marbles, or swords either (though Ik the swords are pretty rare already so just thought I was unlucky not to have gotten one yet)
Cetari are puplic transport on Scria and you can\'t change my mind >:O
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3:10pm Oct 21 2020
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Normal User
Posts: 1,443
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The only items I've found are barter tokens, relking tokens, and eggs. I haven't found swords, marbles, berries, or candles. Basically just seconding what Void said.
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4:53pm Oct 21 2020
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Administrator
Posts: 394
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" The only items I've found are barter tokens, relking tokens, and eggs. I haven't found swords, marbles, berries, or candles. Basically just seconding what Void said."
Yep this is a confirmed bug. I found it the other day when doing an analysis on exploration usage so far. We'll address this issue very soon.
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8:55am Oct 22 2020 (last edited on 1:53am Oct 27 2020)
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Normal User
Posts: 535
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Would it be possible to add an elemental essence bar so i can keep track of which creatus are closer to an level up in intuition? Also, i would like to see an indication in the explore page of which intuition level my creatus are at. These two features may save the players some convenience in keeping track of their creatus instead of referring to their alerts which can be tedious especially if you have alot of alerts.
I would also like to suggest adding an age filter. I leave some of my baby pets to age naturally in my profile which can be annoying when it is mixed with my adults creatus that i keep to send out on explore.
Also, im not sure why some times my creatu explore time vary so much. I send them out with full health and nourishment, so the same creatu should take similar time to explore each time and find similar elemental essence but sometimes they just return much faster. Is there a mechanic for this?
And i hope that there can be some adjustment to the intellect loot rate. Because most common books that you can find in the npc market can only boost your creatu’s intellect to around 100+ (1% increase in loot rate). And i wouldnt read rare/retired/expensive books to many creatus in order to boost their intellect for exploring since these books risk the chance of breaking.
And i would prefer having additional pacing strategies such as items only or eggs only to suit more players’ needs.
Edit: For example i set my pacing strategy to items preferred but i will still end up having more eggs than items. So i thought it might be better to have a strategy that guarantees finding eggs/items only.
Im not sure if things ive said above have already been mentioned. Overall, im keeping an open mind to see how this explore feature will develop in the future. :)
~
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8:05pm Oct 23 2020
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Administrator
Posts: 394
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"Could just be insanely bad luck but in the entire time this has been out, I haven't found a single aura candle (and the people I've talked to about it haven't either). Again, could just be really bad luck, but I've been getting a lot of the rarer loot but no candles, which are supposed to be at 11.8%, so just thought it was weird. "
"The only items I've found are barter tokens, relking tokens, and eggs. I haven't found swords, marbles, berries, or candles. Basically just seconding what Void said."
Planet specific items have been fixed. You should start finding them now :)
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8:12pm Oct 23 2020
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Administrator
Posts: 394
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"Would it be possible to add an elemental essence bar so i can keep track of which creatus are closer to an level up in intuition? Also, i would like to see an indication in the explore page of which intuition level my creatus are at. These two features may save the players some convenience in keeping track of their creatus instead of referring to their alerts which can be tedious especially if you have alot of alerts."
If you hover over the elemental icon it will show you the level and experience. But I agree, we should try to find a better way to display this information.
"I would also like to suggest adding an age filter. I leave some of my baby pets to age naturally in my profile which can be annoying when it is mixed with my adults creatus that i keep to send out on explore."
Will add this to the suggestion list.
"And i hope that there can be some adjustment to the intellect loot rate. Because most common books that you can find in the npc market can only boost your creatu’s intellect to around 100+ (1% increase in loot rate). And i wouldnt read rare/retired/expensive books to many creatus in order to boost their intellect for exploring since these books risk the chance of breaking."
We will balance things where we think its necessary, for sure.
"And i would prefer having additional pacing strategies such as items only or eggs only to suit more players’ needs."
Can you explain how this would offer anything different? I don't think these pacing strategies would really do anything that the existing strategies don't already offer.
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12:50pm Oct 24 2020
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Normal User
Posts: 1,443
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I know we can feed the pets from the food pen directly on the explore page, but my main method of pet feeding is via endless food items. I don't know if there's a feasible way to implement being able to use one on the explore page but it'd be a nice QOL improvement. As it is, I have to go to my inventory, scroll through each pet, and feed them (if the pets I'm using to explore aren't ordered first for whatever reason, like I'm using my secondary squad, then it's even more of a pain)
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12:54pm Oct 24 2020 (last edited on 4:16pm Oct 24 2020)
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Normal User
Posts: 552
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hi, some of my pets have been coming back with only 1 or 2 items after 3-6 hours of exploring; i think they are the ones i gave food items that werent consumed or dropped. i removed the food items manually but the slots are not being used to gather anything anymore.
(ive found a sword and a couple of candles and event items with the exploring pets so i can confirm that bit is working fine on firefox and chrome for a windows enviroment, will to try from the android later today and update it here)
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8:15pm Oct 24 2020
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Normal User
Posts: 1,443
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Also, we have filters for "resting" and "exploring" we might as well add one for "ready."
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10:11pm Oct 25 2020
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Normal User
Posts: 110
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I was thinking there should be a food price rebalance that happens since people are going to be feeding 4 (or more) pets multiple times a day and there's now suddenly a "use" for food more than ever before. Especially because some of the better food items (like the whole pizzas) are 30 hunger point value but some are like 6k tu.
Maybe just halfing the price to 3k for the 6k example, not a total nuke in price? There are some that pop up as only 500 tu (sausage and onion; my creatus know that pizza well) but i feel that's too low if there'd be a price rebalance. ^-^
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2:17pm Oct 26 2020
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Normal User
Posts: 1,443
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Ok, after using the explore feature far more intensely during this event I am going to alter my earlier suggestion. While having a "favorites" filter would be nice, much more useful would be the ability to order the pets in a way other than alphabetical. A simple exp/planet order would be an option, but more so another ordering feature like what we have on our profiles (either re-use the order we already have there or, better yet, have a separate order for exploring).
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