Rescreatu - Virtual Pet Game

Class Discussions


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Wolfwinx

2:59am Mar 2 2009

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Posts: 1,117
So can everyone access the caves now? Both ranchers and merchants?
Dragonstar

5:18pm Mar 3 2009

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Posts: 5,310

 

Wolfwinx;

I don't thinks so...

I went there to see if I could get in but I got; You cannot enter this area. You are not of the Society class!

Even though Patrick says that Society Class as been deleted from site...






Nothing can stop the US Air Force except lightning within five nautical miles.

Outsane

6:57pm Mar 3 2009

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Posts: 2,148
Caves is going to be removed from the site, as will Society.




Dragonstar

5:01pm Mar 4 2009

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Posts: 5,310
 
 
'Kays. Thanks for saying that LeTainted.





Nothing can stop the US Air Force except lightning within five nautical miles.

Wolfwinx

7:04am Mar 5 2009 (last edited on 7:04am Mar 5 2009)

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Really? But why?
Outsane

9:14am Mar 5 2009

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Posts: 2,148
Because we can't seem to fix the coding. It hasn't been working really well so staff just decided it'd be easier to just remove Society and the caves from the game.




Dawnheart

7:00pm Mar 29 2009 (last edited on 7:01pm Mar 29 2009)

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Posts: 419

The Thief Class.
I would love to see one d:

-Discounts on prices?
- Option to steal items from shops?
- Can visit secret places only available thiefs?

 ***

Pirate Class?
Nothing for this yet, though.
I don't know what could be for the pirate class.

 

And please stop talking about the Society Class. D:
I unno. It's getting annoying. ~

 

[More Suggestions To Come]
{MSTC}




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majidra

6:54pm Apr 11 2009 (last edited on 6:56pm Apr 11 2009)

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Posts: 127
umm. so what happens to everybody who has society class? i belive cloudara got stuck with being in society because she used all her turns of changing classes
AmyGotcha

11:08am Sep 2 2009 (last edited on 11:23am Sep 2 2009)

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Posts: 8

More ideas:

1) Fighter.

Fighter emphasises training and caring for pets. This is different from most ranchers as, frankly, almost all pets you see for sale from ranchers aren't trained and when combat comes out this could be a nice cl*censored* to have. 

Fighters get 1 free super healing potion effect a day (or an effect similar to that, perhaps "tend pet"?) and have pets they train gain 5-10% extra on stats at random. The happiness and wellfare of their pets effects their luck on random effects with having all pets happy, at least satasfied and with at least 1 HP granting a luck bonus. 

Fighters can have as many pets as Ranchers,  but must keep all pets well-tended as a drawback. Fighters get a "stable" to show off their fighting pets that displays the pets' stats and a "sales floor" with more expensive space than that of a rancher. 

Fighters get 1 hatch a day.

 

 2)  Gatherer

Gatherers get a bonus to their random event chance. They get more searches of the forest, 1 extra item from the trash istmus and 2 hatches a day (more help for the gathering).

Gatherers are allowed a shop of their own, albeit at more expensive price space thana merchant, and a "trades floor" where their trades are displayed for all to see and are searchable to others. Only Gatherers get searchable trades.

Gatherers are allowed maybe a pet or two more than merchants, but not by much.

Sciver

11:26pm Sep 12 2009 (last edited on 12:04am Sep 13 2009)

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Posts: 60

How about citizens exclusive cla.sses? From my understanding neither Relcore nor Reiflem have any exclusive features for their unfortunate citizens.

All of my proposed cla.sses are subcla.sses of the merchant cla.ss.

Reiflem Artisan/Apothecary Cla.ss:

The artisans create items, especially functional potions, using the cooking basin. There could be a shop that's exclusive for Reiflem artisans that sell recipes that only they can use. Of course it would help if the items served a function that users would want so that artisans could make money and non-artisans would want their services. Artisans could have a modified merchant shop where they can only sell artisan-made items, by this I mean that they can't simply buy/sell items like normal merchants. Since making items in the cooking basin requires more items, artisans should have a 20% discount in all stores so that they are not ripped off. The downside is that they can't sell non-artisan made items in their shops.

Relcore Trader Cla.ss:
The trash isthmus could serve another purpose, it could be a center for traders. Traders would have to gather certain amounts of a lesser items and trade them in for exclusive trader items of much greater value. If not the trash isthmus then a trading shop could be established. Since Traders would have to gather items to trade in they should have a 10% discount, a lesser amount than the artisans, but be able to have a better pallete of items to choose from in the trash ithmus and be able to pick 20 items from it. They wouldn't be able to sell non-trader made items in their stores.

fullmoon

4:14pm Jan 8 2010

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Posts: 6,296
How about a Ninja Cla'ss? 8D
-Their pets are born stronger.
-Are able to have up to 15 pets, so they can train them.
-Ninja's pets are abke to have special attacks in the fighting arena *If it ever opens*
And I got an idea for the theif one;
-Able t possibly break into the bank and get a little bit of TU (50% chance, unless lowered)



FoxCrazy

7:49pm Feb 15 2010

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Posts: 3,469
Hrm. Stealing items and Tu could be considered unfair, don't you think?



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Eringirl1

2:05pm May 31 2010

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Posts: 567
what's the society clas and caves? *feels like newb*



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Mushrooms

7:36pm Aug 8 2010

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Posts: 299
Thief would be really cool. Just while they had an option to steal something, there would be a chance they got caught, and they'd have a consequence. Maybe losing some tu? A few items from the inventory? But some people might hide their tu in their bank so it couldn't be taken away, it'd have to be taken from there too.
And if they didn't have any tu to lose, maybe their tu would go in negative numbers? And you'd have to play games to "get out of the hole".
And if they tried to steal something from say, the Black Market, chances of getting caught would be higher, and so would the consequence.



Twilight

1:16pm Aug 26 2010

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Posts: 2,282
i do have to say i have no idea what society cl*censored*  or caves are



Twilight

9:03pm Aug 27 2010

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Posts: 2,282
what are the caves?



fizzyizze

8:11pm Aug 30 2010

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Posts: 1,864
Old, old stuff. Used to be able to dig around. :S It was fun, but eh. Long gone.



Twilight

7:30pm Sep 28 2010 (last edited on 10:38pm Sep 30 2010)

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Posts: 2,282
Maybe a goth/punk clas.s?



Twilight

8:17pm Oct 2 2010

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Posts: 2,282

I got one:

farmer's cl*censored*? where you can grow fruit and veggies ONLY obtained from farming, also can only sell certain items. also, can raise pets in thier farms. they get 2 htaches a day.




Anu

9:51am May 2 2011

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Posts: 595

meh, i don`t know.... jedi cla.ss? witch cla.ss? scientist cla.ss? i have a cool idea for scientst cla.ss, and here it is!

scientist cla.ss:

you can mutate and/or clone pets. but it would be like hatching eggs; you would only be able to mutate a limited amount of pets a day. and the pets would need to be ready or the mutation could fail.




Current kir quest - blonde leverene
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