@purplehen427
ok so when it comes to egg hatching, that can be a bit tricky. normal fresh eggs have a 85% chance of hatching. meaning out of 100, if you land on a number anything above 25 your egg will hatch.
61/85% of hatches is a percentage is a creatu with a morph (from sepia to achromatic)
so theres about 60/100 chance your creatu will gain a unique color, with 40% being it a failed hatch or a natural hatch.
you would think 60/100 is a good thing, but due to this, the rarity... isnt rare. it is a high percentage that your creatu will have a unique color.
so thunk of it like this:
sepia has 20% hatch rate, sepia isnt very sought after but is still unique. lets call it an 'uncommon' morph. if we add cream (15%) to the mix then here is what you get:
75% of hatches are going to be either a failed, natural, sepia or cream.
this is not including black (10%) which would make it 85%
the other morphs are so little in percentage that it causes the prices to be so incredibly high and over inflated. if there is an issue with too many creatu than this is one of the reasons why. the percentages need to be adjusted.
i understand that the % arent fully accurate due to the achro but thats only 2% that is balanced out to the rest of the 100 percent which is only a +.003% chance difference.
my suggestion: adjust the percentages into rarities and events.
common morphs: natural
uncommon morphs: sepia/ cream
rare morphs: black/ginger
very rare morphs: silver/blond
Hidden morphs: calico/Albino
that is 5 groups.
common= 35%
uncommon=25%
rare= 15%
very rare=10%
hidden=5%
fail=10%
achro hatches can be implimented by monthly events where the percentage will REPLACE the fail attempt bit by bit. i suggest an item that can be charged by active play (3 levels). each level replaces 3.3% of the 10% fail chance by how much you play. example: level 1 achro incubator (?) raises achro chance by 3.3% and lessens the fail chance by 3.3%. this will cause players to play more and strive to get more percentege to reach their goal to get an achro hatch.