5:57pm Feb 28 2010
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Normal User
Posts: 161
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I think that the Merchant and Rancher cl*censored*es need to be balanced more. A large problem is that the value of pets has dropped quite a bit and that leaves Ranchers stuck for tu. Merchants have a discount, so they can at least get a profit because items don’t have such large influxes as pets do. I have thought of the following ways to help balance it out: 1: Make Creatu eggs more rare Yes this has been suggested by others, however I established a changing rarity with my old ‘migrating’ creatu idea. Also, it’s more realistic, because the Creatu eggs have to come from some mother in the system, and I don’t think they’d leave fifty Drindian eggs out on a Scrian home doorstep if it were more real. This has been suggested by others users I AM AWARE however this idea seems to be a positive one on the ecomomy of Rescreatu. Ranchers, being more pet based, should be allowed to find eggs a bit easier since the idea is they’re more about the Creatu. Merchants should find it harder because they are more business based. Nevertheless, make them more rare, or have some random event that involves the egg mother chasing you off before you can pick up the egg. That would be funny. 2: Merchants only being allowed to hatch the colours natural, sepia, cream and black (or no colours at all) By doing this, this means that Merchants would be required to buy coloured creatu from Ranchers. Yes, leaving them to still hatch pets because you need one to do things about the site, but with their NPC shop discount, they can easily get dye kits cheaper than Ranchers. This would make the economy for Ranchers in my opinion, though I know as a drawback many people would chose to be a Rancher and the majority of users would be a rancher. I’m also aware that people may use the cl*censored* changes to take advantage of this, but that is why there is a limit to them and it costs 75 credits for a new one. Merchants still have the ability to dye their pet(s) expensive colours versus hatching rare ones. Yes this would be a downer regarding seasonal, but it would cut back on the amount of rare pets being put into the system. I also realize this will probably encourage Merchants to buy Natural coloured Jellybeans, but let’s be honest, that’s a lot of tu to try and get just a black or ginger pet on average. Allowing them to hatch only the three other colours (excluding natural, I don't count it as a colour) doesn’t kill the fun out of seasonal hatching either for Merchants. I had some third idea but I forgot what it was...-_-‘ Anyway, comments are appreciated, I realize there are some flaws and other problems that could be found in this and it’s not perfect.
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6:17pm Feb 28 2010
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Normal User
Posts: 616
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or if merchants got no hatches at all...
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6:21pm Feb 28 2010
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Normal User
Posts: 161
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Well that could work, but we need a selected pet to do much of anything here XD We don't want to take the fun out of seasonal hunts for them either. Besides, they would have nothing to dye, and that doesn't seem all that fair in my balanced opinion.
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6:25pm Feb 28 2010
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Normal User
Posts: 54
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I agree with Sabi. It wouldn't be much fun.
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6:26pm Feb 28 2010
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Normal User
Posts: 370
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I like the first idea, but I don't completely agree with the second one. I know I like to hatch my own colors, and I don't like to buy blondes or albinos because it doesn't make them as special to you. Other than seasonals, I think that it should be difficult for merhants to find eggs. But that is just my opinion. Great ideas. ^_^
Meh.
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6:37pm Feb 28 2010
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Normal User
Posts: 161
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Yes, but that's what you can be a Rancher for, since as I said before, Ranchers are for the Creatu, Merchants are for the tu. I know some people who are Merchants may not like the idea, but with blondes going at 1-2 mil because of the bad economy,for a Merchant, it's not that hard to get, even unnamed. I understand the special feeling of hatching your own coloured creatu, but Ranchers already have that colour chance boost, so those who want to hatch their own coloured pets I'd think would already be ranchers. Anyway your opinion is important to this discussion as that aspect is a factor in hatching. ^^
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6:42pm Feb 28 2010 (last edited on 6:48pm Feb 28 2010)
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Normal User
Posts: 9
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Not to be mean, but I dont agree with either of these ideas. I think the cl*censored*es are fairly balanced, because Merchants get 10% off things, which makes sense because, when you work in a store, for Ex. you get a discount there, so the merchants work in business therefore they get 10% off. Ranchers get 10% greater chance of hatching color which good too, because when you work on a farm, you get the profits for them and get better cattle or whatever to sell.
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6:52pm Feb 28 2010
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Normal User
Posts: 161
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Merchants can already hatch colour themselves. The idea is to put less colours into the system to raise prices of coloured pets and have more of a reason to buy from ranchers so we have a better chance in the Res economy. Ranchers have to severely undercut for coloured pets just to sell them because there are so many out there. A blonde seasonal for 2 mil with a good name when last year they went for 5 mil if it had a bad name? That isn't making a profit at all, it's also utter nonesense @-@ Merchants have to buy from NPC shops and resell, hence why they have a discount to make a profit. Items don't lose value nearly as fast as pets because they are in a controlled influx. Pets are not, since people hatch them everyday.
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7:05pm Feb 28 2010 (last edited on 7:09pm Feb 28 2010)
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Normal User
Posts: 3,642
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The first idea's all right, probably good (although I'd say we should lower percentages altogether, not just for merchants), but the latter is definitely something with which I disagree. Yes, we get discounts, but this is just entirely unfair to trade for that. Hatching colors is a pretty big thrill for many on the site - even I find myself stoked upon hatching a good color, especially if it's one I've been wanting, such as the blonde Vogar I got a couple months ago. If you take that away, I'd bet a lot of merchants would say, 'Heck with the tu,' and jump over to being a rancher. And thus, the economy fails even more, because more people have more hatches and are hatching even more colored pets than before. It would also be a pretty big disappointment to newbs who chose to be merchants. A lot of them have almost nothing. To take away their chances to luck out and suddenly gain the world in their eyes would be pretty mean. It would leave only ranchers and the relatively wealthy able to get rare pets, while new merchants struggle to grab ahold and raise enough tu for anything, unless they really, really know how to manage a shop with what little tu they have to stock things. And I would definitely not want to have all hope of hatching a colored Credit Shop pet dashed. It would certainly make me never want to buy another Liyure or Kioka egg for myself. My goal to get a black of each would be essentially ruined; I'd almost certainly have to pay the two hundred million for just one.
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7:21pm Feb 28 2010
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Normal User
Posts: 349
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I like the mother chasing off idea.
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7:23pm Feb 28 2010
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Normal User
Posts: 349
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I like the mother chasing off idea.
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9:42pm Feb 28 2010
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Normal User
Posts: 508
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Well for the first idea I think the merchants should have better chances of getting eggs because they are item themed and eggs are items and for the second one I completely dissagree with the second because of reasons stated by Yoshi.
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10:08am Mar 1 2010
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Normal User
Posts: 21
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Oh come on guys you sound like buissness men in one whole big meeting i mean leave this to the staff members they are the ones who should be doing that much thinking
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3:11pm Mar 1 2010
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Normal User
Posts: 616
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the whole reason for this section of this forum is so that people will come up with new ideas that the staff can critique and play with to make res a better place. many of our newer items have had their base in normal users. if only the staff were able to think and come up with things, then that would put a lot more stress on them and they would more than likely be over worked. we sound like business people because most of us have been here long enough to see what works and what doesn't. since i've been here creatu prices have dropped dramatically, with the execption of the retired seasonals. i suggested merchants have no hatches so that would raise the value of creatu by limiting the amount out there and creating more demand. i see the down sides and yes, there would then be a rush to be a rancher and the cycle continues... but i still don't see a better alternative to giving ranchers more profit. because when ranchers gain profit, they spend more, thus helping the merchants left. most new users choose the rancher cl*censored* anyway. i think that maybe the age of the account should have some significance in amount of creatu.
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4:22pm Mar 1 2010 (last edited on 4:44pm Mar 1 2010)
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Normal User
Posts: 9
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But Username that ruins the seasonal egg hunt for them, and it is more special to hatch your own colored pets. Plus that wouldnt be fair because then the Merchants will have to buy pets from the Ranchers, but Ranchers can buy most of the stuff they need and want from stores and not from Merchants. But I do agree the prices have dropped on the pets and I kinda like the idea of the age should count. But then again as everyone reaches that certain age, then it is going to be right back to where it is now.
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9:52pm Mar 1 2010 (last edited on 9:54pm Mar 1 2010)
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Normal User
Posts: 161
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That's the whole point, people don't buy from ranchers anyway most of the time, where does that leave ranchers for tu aside from stocks? How often do stocks pull through? Not very. With the merchants discount, they can still sell for a bit less than the NPC shops and still make a profit. Also, I only partly suggested no colours for merchants. If merchants can only hatch certain colours, then it doesn't kill the seasonal hatching fun for them. Besides, merchants can sell seasonal eggs to others to buy those pets from ranchers. On average, the amount of tu they would make from selling eggs would probably be the same amount of eggs to go through to hatch said colour that they want. Many people I know just hunt for seasonal eggs to sell them or trade them for coloured pets they want. Res isn't just about seasonal hunts as well. If merchants could only hatch up to the black colour (if you read the first page you'd see that), that also doesn't kill CS pet hatching for them since they could still hatch a black one. Username's idea of having no hatches makes sense, but we needs pets to do things on the site such as the Enchanted Springs and Weekly Raffle etc. I'm all for hatching my own coloured pets as well for that special feeling, trust me, but that's why I'm a rancher. People do get irritated and or impatient of going through 50 eggs or more just to try and get an albino or blonde or even a ginger. I've needed tu many times before, infact, I still need 70 mil to pay off a debt, but that's more about what merchants are for. All the shops have a fixed influx of items, such as dye kits, and people will buy them if they are in demand, from Merchants. You can only hit the Black Market so many times a day, and when you get kicked out it's annoying, and if you don't, that discount can get you alot of profit from those who don't have it.
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3:05pm Mar 2 2010
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Normal User
Posts: 616
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i understand the point about hatching your own pets being special and all, but i'm just thinking about the market. maybe if we went to a progressive system with age being part of it or go back to the three cl*censored* system there could be more of a medium. i know the most special pet i got when i was still a newb, i saves up my tu and bought. idk there are points on either side and maybe a medium is better than the extremes. it is hard to look at the problem from a newb's point of view since i've been here for a while.
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2:01pm Mar 3 2010 (last edited on 2:14pm Mar 3 2010)
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Normal User
Posts: 1,314
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I'm a merchant now. I'm not too keen on the thought of only being able to hatch certain colours. D: We only get one hatch a day as it is, and although we don't sell pets in Ranches, we can still Auction them off or advertise them. The clas-ses don't determine exactly how you should and must play. Ranchers can open shops to sell animals, Merchants open shops to sell produce. Whatever else they'd like to do is up to them. I sell items but I'm aware that if I hatch a rare pet, my clas-s won't stop me from doing so. My clas-s just allows me to do something the opposition can't - and vice versa. And the DKs are still expensive for us. 8( Just because we have a discount, doesn't mean it makes a m*censored*ive difference for us. 10%? True, better than nothing. But it's still a little harder than I used to imagine it when I started off as a Rancher.
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2:55pm Mar 3 2010 (last edited on 2:55pm Mar 3 2010)
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Normal User
Posts: 9
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Saraibre Yeah I know but Username was saying what if the Merchants got no hatches at all, and that is what I was responding to. And Username I am not really a "Newb" anymore...
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5:08pm Mar 3 2010
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Normal User
Posts: 616
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i wasn't saying that you were. i'm just saying its hardish for me to consider all the points of view. compromise is probably the best option. i was just throwing something else out there and why i chose that position...
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