Okay so I am making this game in Java and it goes kinda like this. You play a person who wakes up in a tiny little cement closet like room. It's all dark and you have no idea how you got there. You give it commands like "look around" and "open the south door" and "pick up the key" and such. It should be pretty neat when I finish it but first I need a place for this person to be.
So I'd like you to design rooms and obstacles and items for the user to explore and navigate as they try to find their way out. Should this be a mansion? A castle? An abandoned asylum? A CIA research facility?
What room should be connected to the first cement-closet room? What should be in that room? What other rooms should there be, what kind of obstacles should the user encounter?
There will be several phases to this contest, and hundreds of suggestions will be taken. If I love your idea, I'll send you some TU! That said, on to phase one!
PHASE ONE
Design a setting. Where is our hero waking up? What will they see when they escape the first room? What sort of environment are they in?
Be as elaborate and as detailed as possible. No restrictions. If your idea is M rated, mail it to me. xD Otherwise, you may post it on this forum!
NO EDITING YOUR POSTS.
No using somebody else's idea.
You may enter as many unique ideas as you like.
PHASE TWO