Wonderlocke
Rules V1
General
Rules:
1. Pokemon who faint are considered
dead and must be boxed until the Elite Four.
*This is to ensure the resulting
team isn’t completely ineffective against the Elite Four.
a. If an entire party
faints they can be revived and reused.
b. Starter pokémon are exempt from this rule and are
considered “immortal”.
2. Pokemon that caught are
considered “junk” pokémon and must be wonder traded or boxed.
a. Since this is a wonderlocke, and
these pokémon were caught in-game, they cannot be used for the challenge. This does
not apply to pokémon which are gifted or traded by NPCs.
Wonder
Trade Rules:
1. Only pokémon received from wonder
trades, NPCs, or RL trades can be used.
i.
Other
pokémon can be captured, but they will be considered junk pokémon and must be
boxed immediately.
2. Only 6 wonder trades allowed per
day.
a. A trade will not count if:
i.
The
pokémon received is already owned.
ii.
The
pokémon is too far above the team’s level required for the main story.
iii.
The
pokémon is shiny.
iv.
The
pokémon has an inappropriate nickname. Unlikely, but it should be noted.
3. At least 1 pokémon received
through wonder trades must be added to the team daily.
a. The pokémon added must be lower
leveled than the highest level pokémon currently on the team.
b.The pokémon does not have to have been received on
the day it is being added to the team.
Gameplay
Rules/Restrictions:
1. Battle Style must be SET.
2. Legendaries must be boxed.
3. No pokémon bred in-game may be
used.